Encounter / Assets / Scripts / DiceLogic / Dice.cs
Dice.cs
Raw
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Dice
{
    public enum DiceR
    {
        Four,
        Six,
        Eight,
        Ten,
        Twelve,
        Twenty,
        Hundred
    }

    public int Sides { get; private set; }

    protected Dice(int sides)
    {
        this.Sides = sides;
    }

    public override string ToString()
    {
        return $"D{this.Sides}";
    }
}