Encounter / Assets / Scripts / EncounterManagement / Encounter.cs
Encounter.cs
Raw
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// Base Encounter information Handler for the different types of Encounters available
/// </summary>
/// <typeparam name="T"></typeparam>
public class Encounter<T>
{
    public T Value { get; private set; }

    public void SetEncounter(T type)
    {
        this.Value = type;
    }
}