SmalConsolApp / ConsolenGame / Items.cs
Items.cs
Raw
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsolenGame
{
    internal class Items
    {
        Random x = new Random();
        Random y = new Random();
        int posX;
        int posY;
        string boddy = "";
        
        public Items(string boddy)
        {
            this.posX = x.Next(0,10);
            this.posY = y.Next(0,30);
            this.boddy = boddy;
        }
        public int getPosX() { return this.posX; }
        public int getPosY() { return this.posY; }
        public string getChar() { return this.boddy; }
        public void Up() { this.posX--; }
        public void Down() { this.posX++; }
        public void Left() { this.posY--; }
        public void Right() { this.posY++; }
        public void callGold() { this.posY = -1; this.posX = -1; }
    }
}