UnityGameProjectsCode / DiceAndMenGame / MainMenu.cs
MainMenu.cs
Raw
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class MainMenu : MonoBehaviour
{
    [SerializeField] private int sceneID;

    public void StartGame()
    {
        SceneManager.LoadScene(sceneID);
    }

    public void QuitGame()
    {
        Application.Quit();
    }
}