UnityGameProjectsCode / InTheDarkGame / Level / Drone / Marker.cs
Marker.cs
Raw
using UnityEngine;

public class Marker : MonoBehaviour
{
    public GameObject nextConnector;
    public GameObject previousConnector;

    public GameObject getNextConnector()
    {
        return nextConnector;
    }

    public GameObject getPreviousConnector()
    {
        return previousConnector;
    }
}