UnityGameProjectsCode / RelianceGame / Mission Scripts / LightFlickerAnim.cs
LightFlickerAnim.cs
Raw
using UnityEngine;

public class LightFlickerAnim : MonoBehaviour
{
    private Animator anim;

    private void Awake()
    {
        anim = GetComponent<Animator>();

        int randomAnimation = Random.Range(0, 2);

        switch (randomAnimation)
        {
            case 0:
                anim.Play("Light Flicker");
                break;

            case 1:
                anim.Play("Light Flicker 1");
                break;
        }
    }
}