UnityGameProjectsCode / RelianceGame / MissionGetSPWarning.cs
MissionGetSPWarning.cs
Raw
using UnityEngine;

public class MissionGetSPWarning : MonoBehaviour
{
    private GameObject warningPanel;
    private SkillPointsWarning warning;

    public void SetWarningPanel(GameObject panel)
    {
        warningPanel = panel;
        warning = warningPanel.GetComponent<SkillPointsWarning>();
    }

    public bool SetPointsAndCheck()
    {
        warning.SetPoints();
        bool pointsAvailable = warning.CheckPoints();

        if (pointsAvailable == true)
        {
            warning.EnablePanel();
            return false;
        }
        else
            return true;
    }

    public void SetupMissionInfo(string missionName)
    {
        warning.SetupYesButton(missionName);
    }
}