UnityGameProjectsCode / RelianceGame / Mouse Control / MouseReload.cs
MouseReload.cs
Raw
using MouseTools;
using UnityEngine;

public class MouseReload : MonoBehaviour
{
    private CustomCursor mouseController;

    private void Start()
    {
        mouseController = GameObject.Find("Mouse Base").GetComponent<CustomCursor>();
    }

    public void PlayReload()
    {
        mouseController.PlayAnim("MouseReload");
    }

    public void PlayReloadSound()
    {
        mouseController.PlayReloadSound();
    }

    public void SetAnimSpeed(float playSpeed)
    {
        mouseController.SetPlaySpeed(playSpeed);
    }

    public void ResetAnim()
    {
        mouseController.PlayAnim("Idle", 2);
    }
}