#include "bounding_box.h" namespace routing { std::vector<float> BoundingBox::Normalize(std::vector<float> point) const { std::vector<float> out; for (int i = 0; i < point.size(); i++) { float diff = max[i] - min[i]; if (diff < 0.00001) { out.push_back(0.0); } else { out.push_back((point[i] - min[i])/diff); } } return out; } std::ostream& operator<<(std::ostream& os, const BoundingBox& bb) { os << "[("; for (int i = 0; i < bb.min.size(); i++) { if (i > 0) { os << ", "; } os << bb.min[i]; } os << "), ("; for (int i = 0; i < bb.max.size(); i++) { if (i > 0) { os << ", "; } os << bb.max[i]; } os << ")]"; } }