#ifndef SPIN_DECORATOR_H_ #define SPIN_DECORATOR_H_ #include <vector> #include "CelebrationDecorator.h" #include "IStrategy.h" class SpinDecorator: public CelebrationDecorator { public: SpinDecorator(IStrategy *strategy_) : CelebrationDecorator(strategy_) {} bool IsCompleted(); void Move(IEntity* entity, double dt); }; //close class #endif // SPIN_DECORATOR_H_