#ifndef HUB_H_ #define HUB_H_ #include "util/json.h" #include "entity.h" // #include "BatteryDecorator.h" #include "math/vector3.h" class Hub: public IEntity { public: Hub(Vector3 pos_); ~Hub() = default; Vector3 GetPosition() const { return position; } Vector3 GetDirection() const {} Vector3 GetDestination() const {} JsonObject GetDetails() const {} float GetSpeed() const {} bool GetAvailability() const {} std::string GetStrategyName() const {} void SetAvailability(bool choice) {} void Update(double dt, std::vector<IEntity*> scheduler) {} void SetDirection(Vector3 dir_) {} void SetDestination(Vector3 des_) {} void SetStrategyName(std::string strategyName_) {} void Rotate(double dt) {} void SetPosition(Vector3 pos_) { position = pos_; } protected: Vector3 position; }; #endif