#ifndef BEELINE_H_ #define BEELINE_H_ /** * include */ #include "math/vector3.h" #include #include "IStrategy.h" #include "entity.h" /** * @brief this class inhertis from the IStrategy class and is responsible for generating the beeline that the drone will take. */ class Beeline : public IStrategy { public: Beeline(Vector3 pos_, Vector3 des_); ~Beeline(); void Move(IEntity* entity, double dt); bool IsCompleted(); Vector3 GetPos(); Vector3 GetDes(); protected: Vector3 des; Vector3 pos; Vector3 lastPos; }; //end class #endif // BEELINE_H_