p-GeoGame / CSharp_GeographyGame / worldmaplegendForm.cs
worldmaplegendForm.cs
Raw
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace CSharp_GeographyGame
{
    public partial class worldmaplegendForm : Form
    {
        public const int WM_NCLBUTTONDOWN = 0xA1;
        public const int HT_CAPTION = 0x2;

        [System.Runtime.InteropServices.DllImport("user32.dll")]
        public static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam);
        [System.Runtime.InteropServices.DllImport("user32.dll")]
        public static extern bool ReleaseCapture();

        public worldmaplegendForm()
        {
            InitializeComponent();
        }

        private void btnClose_Click(object sender, EventArgs e)
        {
            this.Close();
        }

        private void pnlInside_MouseDown(object sender, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Left)
            {
                ReleaseCapture();
                SendMessage(Handle, WM_NCLBUTTONDOWN, HT_CAPTION, 0);
            }
        }

        private void lblLegnd_MouseDown(object sender, MouseEventArgs e)
        {
            if (e.Button == MouseButtons.Left)
            {
                ReleaseCapture();
                SendMessage(Handle, WM_NCLBUTTONDOWN, HT_CAPTION, 0);
            }
        }
    }
}