using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace CSharp_GeographyGame { public partial class worldmaplegendForm : Form { public const int WM_NCLBUTTONDOWN = 0xA1; public const int HT_CAPTION = 0x2; [System.Runtime.InteropServices.DllImport("user32.dll")] public static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam); [System.Runtime.InteropServices.DllImport("user32.dll")] public static extern bool ReleaseCapture(); public worldmaplegendForm() { InitializeComponent(); } private void btnClose_Click(object sender, EventArgs e) { this.Close(); } private void pnlInside_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { ReleaseCapture(); SendMessage(Handle, WM_NCLBUTTONDOWN, HT_CAPTION, 0); } } private void lblLegnd_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { ReleaseCapture(); SendMessage(Handle, WM_NCLBUTTONDOWN, HT_CAPTION, 0); } } } }