#include "keyboard.h"
const int KEYS_SIZE = 255;
struct {
DWORD time;
BOOL isWithAlt;
BOOL wasDownBefore;
BOOL isUpNow;
} keyStates[KEYS_SIZE];
void OnKeyboardMessage(DWORD key, WORD repeats, BYTE scanCode, BOOL isExtended, BOOL isWithAlt, BOOL wasDownBefore, BOOL isUpNow) {
if (key < KEYS_SIZE) {
keyStates[key].time = GetTickCount();
keyStates[key].isWithAlt = isWithAlt;
keyStates[key].wasDownBefore = wasDownBefore;
keyStates[key].isUpNow = isUpNow;
}
}
const int NOW_PERIOD = 100, MAX_DOWN = 5000; // ms
bool IsKeyDown(DWORD key) {
return (key < KEYS_SIZE) ? ((GetTickCount() < keyStates[key].time + MAX_DOWN) && !keyStates[key].isUpNow) : false;
}
bool IsKeyJustUp(DWORD key, bool exclusive) {
bool b = (key < KEYS_SIZE) ? (GetTickCount() < keyStates[key].time + NOW_PERIOD && keyStates[key].isUpNow) : false;
if (b && exclusive)
ResetKeyState(key);
return b;
}
void ResetKeyState(DWORD key) {
if (key < KEYS_SIZE)
memset(&keyStates[key], 0, sizeof(keyStates[0]));
}