/* THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK http://dev-c.com (C) Alexander Blade 2015 */ #pragma once #include typedef DWORD Void; typedef DWORD Any; typedef DWORD uint; typedef DWORD Hash; typedef int Entity; typedef int Player; typedef int FireId; typedef int Ped; typedef int Vehicle; typedef int Cam; typedef int CarGenerator; typedef int Group; typedef int Train; typedef int Pickup; typedef int Object; typedef int Weapon; typedef int Interior; typedef int Blip; typedef int Texture; typedef int TextureDict; typedef int CoverPoint; typedef int Camera; typedef int TaskSequence; typedef int ColourIndex; typedef int Sphere; typedef int ScrHandle; #pragma pack(push, 1) typedef struct { float x; DWORD _paddingx; float y; DWORD _paddingy; float z; DWORD _paddingz; } Vector3; #pragma pack(pop)