#include #include "script.h" #include "keyboard.h" BOOL APIENTRY DllMain(HMODULE hInstance, DWORD reason, LPVOID lpReserved) { switch (reason) { case DLL_PROCESS_ATTACH: scriptRegister(hInstance, ScriptMain); keyboardHandlerRegister(OnKeyboardMessage); break; case DLL_PROCESS_DETACH: scriptUnregister(hInstance); keyboardHandlerUnregister(OnKeyboardMessage); break; } return TRUE; }