package AdventureModel;
/*
* Gnome class
*/
public class Goku extends Player {
/*
* Goku constructor
*
* @param name, the name of character
* @param inputWeapon, the weapon used by the character
*/
public Goku() {
super("Goku", new MagicAttack());
this.hitPoints = 50;
this.weakness = "gun";
}
}