package AdventureModel;
/*
* Elf class
*/
public class Tate extends Player {
/*
* Tate constructor
*
* @param name, the name of character
* @param inputWeapon, the weapon used by the character
*/
public Tate() {
super("Andrew Tate", new HandToHandAttack());
this.hitPoints = 65;
this.weakness = "magic";
}
}