package AdventureModel; public class CombatMediator { public static boolean checkPreCombatRoom(String roomName) { if (roomName.split(" ").length > 1) { return (roomName.split(" ")[1].equals("Intro")); } else return false; } public static boolean checkCombatRoom(String roomName) { if (roomName.split(" ").length > 1) { return (roomName.split(" ")[1].equals("Fight")); } else return false; } public static String mediateCombat(Player mainCharacter, String enemyName) { Player enemy; if (enemyName.equals("Tate")) { enemy = new Tate(); } else if (enemyName.equals("Goku")) { enemy = new Goku(); } else { return "UNRECOGNIZED CHARACTER"; } String yourAttack = mainCharacter.attack(enemy); String enemyAttack = enemy.attack(mainCharacter); String enemyStatus; String mainCharacterStatus; String result; if (enemy.getHitPoints() == 0) enemyStatus = enemy.getName() + " has died!"; else enemyStatus = enemy.getName() + " has " + enemy.getHitPoints() + " hitpoints left."; if (mainCharacter.getHitPoints() == 0) mainCharacterStatus = mainCharacter.getName() + " has died!"; else mainCharacterStatus = mainCharacter.getName() + " has " + mainCharacter.getHitPoints() + " hitpoints left."; if (mainCharacter.getHitPoints() == 0) result = "GAME OVER!"; else if (enemy.getHitPoints() == 0) { result = enemy.getName().toUpperCase() + " DEFEATED! +50 HP!"; mainCharacter.levelUpHitpoints(); } else result = ""; return yourAttack + "\n" + enemyAttack + "\n" + mainCharacterStatus + "\n" + enemyStatus + "\n\n" + result; } }