#pragma once class SideScrollArea; #include "Event.hpp" class EventSpawn : public ::Event { public: /** * @brief Construct a new Event Spawn object * * @param player player to set position to spawn point * @param xPos x position to spawn the player to * @param yPos y position to spawn the player to */ EventSpawn(Player* player, double xPos, double yPos, sf::RenderWindow* window, sf::View* camera, SideScrollArea* leftSideScrollArea, SideScrollArea* rightSideScrollArea); };