function update(obj) { obj.x = Math.floor((Math.random()*13)+1)-3; obj.y = Math.floor((Math.random()*13)+1)-3; } function selectobject(num) { s = Math.random(); pick = Math.floor(num*s); handle_string = "gameobject" + pick; return handle_string; } var handle_string = selectobject(3); var handle = gethandle(handle_string); print("Picking " + handle_string + ": (" + handle.x + ", " + handle.y + ")"); handle.x = Math.floor((Math.random()*13)+1)-3; handle.y = Math.floor((Math.random()*13)+1)-3; print("Updated to " + handle_string + ": (" + handle.x + ", " + handle.y + ")");