#include #include #include int CLIENT_NAME = 1; /** * @brief jksanso2, HW 2 Part 3 * Base functionality was based off of 0MQ Documentation cppzmq C++ client-server examples * * @return int exit code */ int main() { // initialize the zmq context with a single IO thread zmq::context_t context{1}; // construct a SUB (subscriber) socket and connect to interface zmq::socket_t subscriber{context, zmq::socket_type::sub}; subscriber.connect("tcp://localhost:5556"); subscriber.setsockopt(ZMQ_SUBSCRIBE, "", strlen("")); // Subscribe to all messages // construct a REQ (request) socket and connect to interface zmq::socket_t requester{context, zmq::socket_type::req}; requester.connect("tcp://localhost:5555"); // Send the initial request requester.send(zmq::buffer(std::to_string(CLIENT_NAME)), zmq::send_flags::none); zmq::message_t message; requester.recv(message, zmq::recv_flags::none); std::string response = std::string(static_cast(message.data()), message.size()); std::cout << response << '\n'; // Enter a loop to continuously receive updates from the subscriber while (true) { zmq::message_t dataMessage; subscriber.recv(dataMessage, zmq::recv_flags::none); std::string data = std::string(static_cast(dataMessage.data()), dataMessage.size()); std::cout << data; } return 0; }