2d-sfml-game-engine
/
HW5
/
Part 2
/
Client
Client
..
Client.cpp
Client.hpp
Collider.cpp
Collider.hpp
Enemy.cpp
Enemy.hpp
Enemy1.png
Enemy2.png
Enemy3.png
Event.cpp
Event.hpp
EventClientDisconnect.cpp
EventClientDisconnect.hpp
EventCollision.cpp
EventCollision.hpp
EventDeath.cpp
EventDeath.hpp
EventHandler.cpp
EventHandler.hpp
EventInput.cpp
EventInput.hpp
EventManager.cpp
EventManager.hpp
EventSpawn.cpp
EventSpawn.hpp
GameObject.cpp
GameObject.hpp
HiddenObjects.cpp
HiddenObjects.hpp
LoseTextUI.png
Makefile
Platforms.cpp
Platforms.hpp
Player.cpp
Player.hpp
Projectiles.cpp
Projectiles.hpp
Thread.cpp
Thread.hpp
Timeline.cpp
Timeline.hpp
WinTextUI.png
homeworkFivePartTwo.cpp
player.png