<?xml version="1.0" encoding="utf-8" standalone="yes"?> <doc> <members> <assembly> <name>UnityEngine.SubstanceModule</name> </assembly> <member name="T:UnityEngine.ProceduralCacheSize"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralCacheSize.Heavy"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralCacheSize.Medium"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralCacheSize.NoLimit"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralCacheSize.None"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralCacheSize.Tiny"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="T:UnityEngine.ProceduralLoadingBehavior"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralLoadingBehavior.BakeAndDiscard"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralLoadingBehavior.BakeAndKeep"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralLoadingBehavior.Cache"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralLoadingBehavior.DoNothing"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralLoadingBehavior.DoNothingAndCache"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralLoadingBehavior.Generate"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="T:UnityEngine.ProceduralMaterial"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.animationUpdateRate"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.cacheSize"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.isCachedDataAvailable"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.isFrozen"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.isLoadTimeGenerated"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.isProcessing"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.isReadable"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.isSupported"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.loadingBehavior"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.preset"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralMaterial.substanceProcessorUsage"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="M:UnityEngine.ProceduralMaterial.CacheProceduralProperty(System.String,System.Boolean)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.ClearCache"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="M:UnityEngine.ProceduralMaterial.FreezeAndReleaseSourceData"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="M:UnityEngine.ProceduralMaterial.GetGeneratedTexture(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="textureName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.GetGeneratedTextures"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralBoolean(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralColor(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralEnum(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralFloat(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralPropertyDescriptions"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralString(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralTexture(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.GetProceduralVector(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.HasProceduralProperty(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.IsProceduralPropertyCached(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.IsProceduralPropertyVisible(System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.RebuildTextures"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="M:UnityEngine.ProceduralMaterial.RebuildTexturesImmediately"> <summary> <para>Triggers an immediate (synchronous) rebuild of this ProceduralMaterial's dirty textures.</para> </summary> </member> <member name="M:UnityEngine.ProceduralMaterial.SetProceduralBoolean(System.String,System.Boolean)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.SetProceduralColor(System.String,UnityEngine.Color)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.SetProceduralEnum(System.String,System.Int32)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.SetProceduralFloat(System.String,System.Single)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.SetProceduralString(System.String,System.String)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.SetProceduralTexture(System.String,UnityEngine.Texture2D)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.SetProceduralVector(System.String,UnityEngine.Vector4)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="inputName"></param> <param name="value"></param> </member> <member name="M:UnityEngine.ProceduralMaterial.StopRebuilds"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="T:UnityEngine.ProceduralOutputType"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.AmbientOcclusion"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.DetailMask"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Diffuse"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Emissive"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Height"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Metallic"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Normal"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Opacity"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Roughness"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Smoothness"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Specular"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralOutputType.Unknown"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="T:UnityEngine.ProceduralProcessorUsage"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralProcessorUsage.All"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralProcessorUsage.Half"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralProcessorUsage.One"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralProcessorUsage.Unsupported"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="T:UnityEngine.ProceduralPropertyDescription"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.componentLabels"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.enumOptions"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.group"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.hasRange"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.label"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.maximum"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.minimum"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.name"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.step"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyDescription.type"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="T:UnityEngine.ProceduralPropertyType"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Boolean"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Color3"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Color4"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Enum"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Float"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.String"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Texture"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Vector2"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Vector3"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="F:UnityEngine.ProceduralPropertyType.Vector4"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="T:UnityEngine.ProceduralTexture"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralTexture.format"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="P:UnityEngine.ProceduralTexture.hasAlpha"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> <member name="M:UnityEngine.ProceduralTexture.GetPixels32(System.Int32,System.Int32,System.Int32,System.Int32)"> <summary> <para>Deprecated feature, no longer available</para> </summary> <param name="x"></param> <param name="y"></param> <param name="blockWidth"></param> <param name="blockHeight"></param> </member> <member name="M:UnityEngine.ProceduralTexture.GetProceduralOutputType"> <summary> <para>Deprecated feature, no longer available</para> </summary> </member> </members> </doc>