GotNoPockets / FinalBuild / Got No Pockets_Data / Managed / UnityEngine.SubstanceModule.xml
UnityEngine.SubstanceModule.xml
Raw
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
  <members>
    <assembly>
      <name>UnityEngine.SubstanceModule</name>
    </assembly>
    <member name="T:UnityEngine.ProceduralCacheSize">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralCacheSize.Heavy">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralCacheSize.Medium">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralCacheSize.NoLimit">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralCacheSize.None">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralCacheSize.Tiny">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ProceduralLoadingBehavior">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralLoadingBehavior.BakeAndDiscard">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralLoadingBehavior.BakeAndKeep">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralLoadingBehavior.Cache">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralLoadingBehavior.DoNothing">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralLoadingBehavior.DoNothingAndCache">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralLoadingBehavior.Generate">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ProceduralMaterial">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.animationUpdateRate">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.cacheSize">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.isCachedDataAvailable">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.isFrozen">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.isLoadTimeGenerated">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.isProcessing">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.isReadable">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.isSupported">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.loadingBehavior">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.preset">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralMaterial.substanceProcessorUsage">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.CacheProceduralProperty(System.String,System.Boolean)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.ClearCache">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.FreezeAndReleaseSourceData">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetGeneratedTexture(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="textureName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetGeneratedTextures">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralBoolean(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralColor(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralEnum(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralFloat(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralPropertyDescriptions">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralString(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralTexture(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.GetProceduralVector(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.HasProceduralProperty(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.IsProceduralPropertyCached(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.IsProceduralPropertyVisible(System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.RebuildTextures">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.RebuildTexturesImmediately">
      <summary>
        <para>Triggers an immediate (synchronous) rebuild of this ProceduralMaterial's dirty textures.</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.SetProceduralBoolean(System.String,System.Boolean)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.SetProceduralColor(System.String,UnityEngine.Color)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.SetProceduralEnum(System.String,System.Int32)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.SetProceduralFloat(System.String,System.Single)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.SetProceduralString(System.String,System.String)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.SetProceduralTexture(System.String,UnityEngine.Texture2D)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.SetProceduralVector(System.String,UnityEngine.Vector4)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="inputName"></param>
      <param name="value"></param>
    </member>
    <member name="M:UnityEngine.ProceduralMaterial.StopRebuilds">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ProceduralOutputType">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.AmbientOcclusion">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.DetailMask">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Diffuse">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Emissive">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Height">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Metallic">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Normal">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Opacity">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Roughness">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Smoothness">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Specular">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralOutputType.Unknown">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ProceduralProcessorUsage">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralProcessorUsage.All">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralProcessorUsage.Half">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralProcessorUsage.One">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralProcessorUsage.Unsupported">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ProceduralPropertyDescription">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.componentLabels">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.enumOptions">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.group">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.hasRange">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.label">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.maximum">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.minimum">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.name">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.step">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyDescription.type">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ProceduralPropertyType">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Boolean">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Color3">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Color4">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Enum">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Float">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.String">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Texture">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Vector2">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Vector3">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="F:UnityEngine.ProceduralPropertyType.Vector4">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="T:UnityEngine.ProceduralTexture">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralTexture.format">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ProceduralTexture.hasAlpha">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ProceduralTexture.GetPixels32(System.Int32,System.Int32,System.Int32,System.Int32)">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
      <param name="x"></param>
      <param name="y"></param>
      <param name="blockWidth"></param>
      <param name="blockHeight"></param>
    </member>
    <member name="M:UnityEngine.ProceduralTexture.GetProceduralOutputType">
      <summary>
        <para>Deprecated feature, no longer available</para>
      </summary>
    </member>
  </members>
</doc>