GotNoPockets / MayhemJamGameThingy / Assets / Scripts / CrushSound.cs
CrushSound.cs
Raw
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CrushSound : MonoBehaviour
{
	private AudioManager Audio;

	private void Start()
	{
		Audio = FindObjectOfType<AudioManager>();
	}

	public void PlayCrush()
	{
		Audio.PlayClip("Drop", 1, 1);
		Audio.PlayClip("Paint_1", 1, 1);
	}
}