using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MusicEnableScript : MonoBehaviour { internal bool MusicEnabled; private SaveScript DataScript; public Sprite OnSpr; public Sprite OffSpr; private void Update() { if (MusicEnabled) { GetComponent<Image>().sprite = OnSpr; } else { GetComponent<Image>().sprite = OffSpr; } } public void Toggle() { MusicEnabled = !MusicEnabled; } }