GotNoPockets / MayhemJamGameThingy / Assets / Scripts / TorchScript.cs
TorchScript.cs
Raw
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TorchScript : MonoBehaviour
{
	public GameObject Cube;


    void Start()
    {
		Cube = transform.GetChild(0).gameObject;
    }


    void Update()
    {
        
    }
}