Audio Manager Change Log: 2.4.0 * Store Listing Changes * - Updated Store Listing to have report issues link. * Asset Changes * + Added support for Audio Mixers in the Audio Manager. + Added UI Audio Player Script + Custom Inspector. + Added Music Player Script + Custom Inspector. + Changed the way the asset saves audio. + Improved the play call methods to not constantly use "GetComponent". + Updated comments and header comments with new format. * Bug Fixes * ~ Fixed issues with the Audio Manager Inspector not renderering on reload. ~ Fixed issues where the inspeoctor would fail to scan a valid path. ~ Fixed issues where the Audio Manager would lose data. 2.3.4 * Store Listing Changes * - Updated the asset title to remove the "(CG)" characters after the asset name. This has been replaced with "| CG" instead to look a little neater. - Updated the main asset description to explain more about the asset and its features. - Updated all links to be correct for the asset. - Updated to key images to all be the same size as the main key image. * Asset Changes * + Updated script header comments to the latest format. + Added box background to each section on the inspector for a cleaner look. + Removed unused code from previous iterations of the asset. + Moved some code into methods for a cleaner editor script. + Updated comments across all scripts * Bug Fixes * ~ Fixed a bug where the directories section could not be toggled by the user. ~ Fixed a bug where the asset would cause the scene to always need saving every frame. 2.3.3 HotFix! 1&2 - Updated the discord invite, as it was broken, to be our redirect so it doesn't need updating again. Fixed the store page discord logo to be a proper logo to comply with the store requirements. Fixed several minor issues with the inspector editor that would cause problems for users. ~ Attempt to fix a bug where the inspector would reset after a build was made ~ Attempt to fix problems with the inspector not showing directories correctly ~ Removed old buttons that are not needed anymore due to the inspector updating itself on the go. 2.3.2 & older | logs not saved :(