package dev.llan.model.state;
import dev.llan.model.Game;
import dev.llan.events.GameEvent;
import java.util.List;
public class Win extends BaseGameState {
public Win(Game game) {
super(game);
}
@Override
public List<GameEvent> endTurn() {
throw new UnsupportedOperationException("Game is over!");
}
@Override
public List<GameEvent> onSwapTo() {
throw new UnsupportedOperationException("Game is over!");
}
@Override
public State getState() {
return State.WIN;
}
}