package dev.llan.model.pieces.enemies; import dev.llan.model.cards.BaseCard; import dev.llan.model.cards.EnemyAttackCard; import dev.llan.model.cards.EnemyRangedCard; class Constants { static BaseCard[] getInitialDeck(Imp imp) { BaseCard[] INITIAL_DECK = new BaseCard[] { new EnemyAttackCard(imp), new EnemyAttackCard(imp), new EnemyAttackCard(imp), new EnemyAttackCard(imp), new EnemyAttackCard(imp), new EnemyAttackCard(imp), new EnemyAttackCard(imp), new EnemyAttackCard(imp), }; return INITIAL_DECK; } static BaseCard[] getInitialDeck(Golem golem) { BaseCard[] INITIAL_DECK = new BaseCard[] { new EnemyAttackCard(golem), new EnemyAttackCard(golem), new EnemyAttackCard(golem), new EnemyAttackCard(golem), new EnemyAttackCard(golem), new EnemyAttackCard(golem), new EnemyAttackCard(golem), new EnemyAttackCard(golem), }; return INITIAL_DECK; } static BaseCard[] getInitialDeck(Pestilence pestilence) { BaseCard[] INITIAL_DECK = new BaseCard[] { new EnemyAttackCard(pestilence), new EnemyAttackCard(pestilence), new EnemyAttackCard(pestilence), new EnemyAttackCard(pestilence), new EnemyRangedCard(pestilence), new EnemyRangedCard(pestilence), new EnemyRangedCard(pestilence), new EnemyRangedCard(pestilence), }; return INITIAL_DECK; } }