package dev.llan.view.game.map; public final class Constants { public static final int GRID_SIZE = 32; public static final int MARGIN = 30; public static final double SCROLL_SPEED = 5.0; public static final double BASE_WIDTH = 1200; public static final double BASE_HEIGHT = 700; public static final double MAP_PROPORTION = 0.75; public static final double MAP_WIDTH = BASE_WIDTH * MAP_PROPORTION; }