ImageProcessing / source / Header.h
Header.h
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#pragma once

struct Header {
    char idLength;
    char colorMapType;
    char dataTypeCode;
    short colorMapOrigin;
    short colorMapLength;
    char colorMapDepth;
    short xOrigin;
    short yOrigin;
    short width;
    short height;
    char bitsPerPixel;
    char imageDescriptor;

};