startup delay = 0 status = 0 GameTick if(delay > 0){ delay-- return } if (client.localPlayer.animationIdleTicks < 2){ delay = 2 return } if(client.getEnergy() > 20){ def runEnabled = client.getVarpValue(173) == 1 if(!runEnabled){ ccOp(WidgetInfo.MINIMAP_TOGGLE_RUN_ORB.id) } } def obj = findNearestObject(14889) def stairs = findNearestObject(16672) def bankBooth = findNearestObject(18491, 27291) if(status == 0){ if(getPlayerLocation().getX() == 3207 && getPlayerLocation().getY() == 3214){ def door = findNearestWallObject(1543) if(door && door.worldLocation.distanceTo(getPlayerLocation()) <= 2){ gameObjectOp1(door) delay = 2 return } } else{ if(obj && obj.worldLocation.distanceTo(getPlayerLocation()) > 3){ walkToWorldPoint(3207, 3214) delay = 2 return } } //if(findItem(ItemID.FLAX) != -1){ if(isInInventory(ItemID.FLAX) == true){ if(client.localPlayer.animation != -1){ delay = 3 return } def widget = client.getWidget(17694735) if(widget){ ccOp(17694736) delay = 1 return } if(obj){ gameObjectOp2(obj) delay = 3 return } } if(isInInventory(ItemID.FLAX) == false){ status = 1 } } if(status == 1){ if(getPlayerLocation().getX() == 3208 && getPlayerLocation().getY() == 3214){ def door = findNearestWallObject(1543) if(door && door.worldLocation.distanceTo(getPlayerLocation()) <= 2){ gameObjectOp1(door) delay = 3 return } } else{ if(stairs && stairs.worldLocation.distanceTo(getPlayerLocation()) > 2){ walkToWorldPoint(3208, 3214) delay = 2 return } } if(stairs){ gameObjectOp2(stairs) delay = 3 status = 2 return } } if(status == 2){ if(isBankOpen() && (isInInventory(ItemID.BOW_STRING))==true){ depositInventory() withdraw(ItemID.FLAX, 28) status = 3 return } if(bankBooth){ gameObjectOp2(bankBooth) delay = 5 return } } if(status == 3){ gameObjectOp1(findNearestObject(16673)) delay = 5 status = 0 return }