Dice / Network / Sockets / binding.hpp
binding.hpp
Raw

#ifndef binding_hpp
#define binding_hpp
#include <iostream>
#include <vector>
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <cstring>
#include <winsock.h>
#include <Ws2tcpip.h>
#include "server.hpp"

namespace HDE{
class binding: public server{
private:

public:
binding(int domain, int service, int protocol, u_long IP);//ET BACK TO Thi
//Supposed to be| binding(int domain, int service, int protocol, u_long IP) : server(domain, service, protocol, IP);

int establish_net_link(int sock, struct sockaddr_in address);
};
   
}

#endif