package am.aua.search; import java.util.HashSet; public class GraphSearch implements Search { private Frontier frontier; // statistics // keeps track of how many nodes where generated during last search private int steps; public GraphSearch(Frontier frontier) { this.frontier = frontier; steps = 0; } @Override public Node search(State initialState, GoalTest test) { frontier.clear(); steps = 1; Node node = new Node(null, null, initialState); if (test.isGoal(node.state)) return node; frontier.add(node); HashSet<State> expanded = new HashSet<>(); while (!frontier.isEmpty()) { node = frontier.remove(); if (test.isGoal(node.state)) return node; expanded.add(node.state); for (Action action : node.state.getApplicableActions()) { State newState = node.state.getActionResult(action); if (!expanded.contains(newState)) { Node child = new Node(node, action, newState); steps++; frontier.add(child); } } } return null; } @Override public int steps() { return steps; } @Override public int stretchFactor() { return frontier.stretchFactor(); } @Override public String toString() { return frontier + " Graph Search"; } }