class Rarity { static normal = [0, 'normal', 'black'] static magic = [1, 'magic', 'blue'] static rare = [2, 'rare', 'purple'] static unique = [3, 'unique', 'red'] static getRandom() { let rand = Math.random() if(rand < 0.75) return Rarity.normal if(rand < 0.90) return Rarity.magic if(rand < 0.98) return Rarity.rare else return Rarity.unique } } console.log(Rarity.name+' loaded...')