class ModuleInfoScene extends Scene { pageSize = new Vector2(100,200) load() { this.canvas = _gameManager.canvasManager.canvas this.createTextBook() this.createCloseButton() } createCloseButton() { let pos = new Vector2(this.canvas.width/2 + this.pageSize.x/2, this.canvas.height/2 - this.pageSize.y/2) let button = new TextButton(3, pos, new Vector2(10), 'red', 'red', '', () => {this.close()}) this.addGUIObject(button) } close() { _gameManager.sceneManager.closeScene(this) } createTextBook() { let pos = new Vector2(this.canvas.width/2-this.pageSize.x/2, this.canvas.height/2-this.pageSize.y/2) this.book = new TextBook(this, pos, this.pageSize, 'black', 'white', () => {this.close()}) this.addGUIObject(this.book) } display(moduleManager) { this.reload() let modules = Object.values(moduleManager.modules) for(let mod of modules) for(let page of mod.constructor.description) this.book.addPage(page) } }