%% Material parameter and input Matrix P_source(material==1)=Material_mat(1,2); P_source(material==2)=Material_mat(2,2); P_source(material==3)=Material_mat(3,2); P_source(material==4)=Material_mat(4,2); P_source(material==5)=Material_mat(5,2); P_source(material==6)=Material_mat(6,2); P_source(material==7)=Material_mat(7,2); Dip_angle=random('Normal',45,8,nx,ny); kc0(material==1)=Material_mat(1,4);sig_star(material==1)=Material_mat(1,5); kc0(material==2)=Material_mat(2,4);sig_star(material==2)=Material_mat(2,5); kc0(material==3)=Material_mat(3,4);sig_star(material==3)=Material_mat(3,5); kc0(material==4)=Material_mat(4,4);sig_star(material==4)=Material_mat(4,5); kc0(material==5)=Material_mat(5,4);sig_star(material==5)=Material_mat(5,5); kc0(material==6)=Material_mat(6,4);sig_star(material==6)=Material_mat(6,5); kc0(material==7)=Material_mat(7,4);sig_star(material==7)=Material_mat(7,5);