from Characters import * # Store boolean values to call next screen (calls when True) call_value_dict = {"char": True, "topic": False, "question": False, "perks": False, "end": False} # Store boolean values to do relevant updates AFTER button clicked on a screen update_value_dict = {"char": False, "topic": False, "question": False, "perks": False, "end": False} # Store choice made by player starting_char = ["Normie"] question_answer = [""] chosen_topic = [""] chosen_perk = [""] question_chosen = [""] # Temporary values for various computations timer_time = [0.0] result = [""] # [correct,wrong] questions at point of last boss (including boss questions) last_boss = [0, 0] # [correct/wrong] of all past boss questions last_boss2 = [0, 0] boss_appearance = ["False"]