Hark-the-Moon-Men-Cometh / Assets / Scripts / Interfaces / IHarmable.cs
IHarmable.cs
Raw
using UnityEngine;

public interface IHarmable
{

    public float i_maxHP { get; set; }
    public float i_currentHP { get; set; }

    public void TakeDamage(float damage);
    public void Heal(float hitPoints);

    public void Die();

}