set(SOURCES ${SOURCES} ${CMAKE_CURRENT_SOURCE_DIR}/AABB.CPP ${CMAKE_CURRENT_SOURCE_DIR}/AABB.H ${CMAKE_CURRENT_SOURCE_DIR}/AABBLinkedList.cpp ${CMAKE_CURRENT_SOURCE_DIR}/AABBLinkedList.h ${CMAKE_CURRENT_SOURCE_DIR}/AABBNode.cpp ${CMAKE_CURRENT_SOURCE_DIR}/AABBNode.h ${CMAKE_CURRENT_SOURCE_DIR}/camera.cpp ${CMAKE_CURRENT_SOURCE_DIR}/camera.h ${CMAKE_CURRENT_SOURCE_DIR}/cameraMap.cpp ${CMAKE_CURRENT_SOURCE_DIR}/cameraMap.h ${CMAKE_CURRENT_SOURCE_DIR}/collision.cpp ${CMAKE_CURRENT_SOURCE_DIR}/collision.h ${CMAKE_CURRENT_SOURCE_DIR}/EasySound.cpp ${CMAKE_CURRENT_SOURCE_DIR}/EasySound.h ${CMAKE_CURRENT_SOURCE_DIR}/main.cpp ${CMAKE_CURRENT_SOURCE_DIR}/main.h ${CMAKE_CURRENT_SOURCE_DIR}/PlaneLinkedList.cpp ${CMAKE_CURRENT_SOURCE_DIR}/PlaneLinkedList.h ${CMAKE_CURRENT_SOURCE_DIR}/PlaneNode.cpp ${CMAKE_CURRENT_SOURCE_DIR}/PlaneNode.h ${CMAKE_CURRENT_SOURCE_DIR}/Sound.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Sound.h ${CMAKE_CURRENT_SOURCE_DIR}/SoundTime.cpp ${CMAKE_CURRENT_SOURCE_DIR}/SoundTime.h ${CMAKE_CURRENT_SOURCE_DIR}/texturedPolygons.cpp ${CMAKE_CURRENT_SOURCE_DIR}/texturedPolygons.h PARENT_SCOPE)