/* Copyright (c) 2013, Ben Noordhuis <info@bnoordhuis.nl> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef UV_SRC_HEAP_H_ #define UV_SRC_HEAP_H_ #include <stddef.h> /* NULL */ #if defined(__GNUC__) # define HEAP_EXPORT(declaration) __attribute__((unused)) static declaration #else # define HEAP_EXPORT(declaration) static declaration #endif struct heap_node { struct heap_node* left; struct heap_node* right; struct heap_node* parent; }; /* A binary min heap. The usual properties hold: the root is the lowest * element in the set, the height of the tree is at most log2(nodes) and * it's always a complete binary tree. * * The heap function try hard to detect corrupted tree nodes at the cost * of a minor reduction in performance. Compile with -DNDEBUG to disable. */ struct heap { struct heap_node* min; unsigned int nelts; }; /* Return non-zero if a < b. */ typedef int (*heap_compare_fn)(const struct heap_node* a, const struct heap_node* b); /* Public functions. */ HEAP_EXPORT(void heap_init(struct heap* heap)); HEAP_EXPORT(struct heap_node* heap_min(const struct heap* heap)); HEAP_EXPORT(void heap_insert(struct heap* heap, struct heap_node* newnode, heap_compare_fn less_than)); HEAP_EXPORT(void heap_remove(struct heap* heap, struct heap_node* node, heap_compare_fn less_than)); HEAP_EXPORT(void heap_dequeue(struct heap* heap, heap_compare_fn less_than)); /* Implementation follows. */ HEAP_EXPORT(void heap_init(struct heap* heap)) { heap->min = NULL; heap->nelts = 0; } HEAP_EXPORT(struct heap_node* heap_min(const struct heap* heap)) { return heap->min; } /* Swap parent with child. Child moves closer to the root, parent moves away. */ static void heap_node_swap(struct heap* heap, struct heap_node* parent, struct heap_node* child) { struct heap_node* sibling; struct heap_node t; t = *parent; *parent = *child; *child = t; parent->parent = child; if (child->left == child) { child->left = parent; sibling = child->right; } else { child->right = parent; sibling = child->left; } if (sibling != NULL) sibling->parent = child; if (parent->left != NULL) parent->left->parent = parent; if (parent->right != NULL) parent->right->parent = parent; if (child->parent == NULL) heap->min = child; else if (child->parent->left == parent) child->parent->left = child; else child->parent->right = child; } HEAP_EXPORT(void heap_insert(struct heap* heap, struct heap_node* newnode, heap_compare_fn less_than)) { struct heap_node** parent; struct heap_node** child; unsigned int path; unsigned int n; unsigned int k; newnode->left = NULL; newnode->right = NULL; newnode->parent = NULL; /* Calculate the path from the root to the insertion point. This is a min * heap so we always insert at the left-most free node of the bottom row. */ path = 0; for (k = 0, n = 1 + heap->nelts; n >= 2; k += 1, n /= 2) path = (path << 1) | (n & 1); /* Now traverse the heap using the path we calculated in the previous step. */ parent = child = &heap->min; while (k > 0) { parent = child; if (path & 1) child = &(*child)->right; else child = &(*child)->left; path >>= 1; k -= 1; } /* Insert the new node. */ newnode->parent = *parent; *child = newnode; heap->nelts += 1; /* Walk up the tree and check at each node if the heap property holds. * It's a min heap so parent < child must be true. */ while (newnode->parent != NULL && less_than(newnode, newnode->parent)) heap_node_swap(heap, newnode->parent, newnode); } HEAP_EXPORT(void heap_remove(struct heap* heap, struct heap_node* node, heap_compare_fn less_than)) { struct heap_node* smallest; struct heap_node** max; struct heap_node* child; unsigned int path; unsigned int k; unsigned int n; if (heap->nelts == 0) return; /* Calculate the path from the min (the root) to the max, the left-most node * of the bottom row. */ path = 0; for (k = 0, n = heap->nelts; n >= 2; k += 1, n /= 2) path = (path << 1) | (n & 1); /* Now traverse the heap using the path we calculated in the previous step. */ max = &heap->min; while (k > 0) { if (path & 1) max = &(*max)->right; else max = &(*max)->left; path >>= 1; k -= 1; } heap->nelts -= 1; /* Unlink the max node. */ child = *max; *max = NULL; if (child == node) { /* We're removing either the max or the last node in the tree. */ if (child == heap->min) { heap->min = NULL; } return; } /* Replace the to be deleted node with the max node. */ child->left = node->left; child->right = node->right; child->parent = node->parent; if (child->left != NULL) { child->left->parent = child; } if (child->right != NULL) { child->right->parent = child; } if (node->parent == NULL) { heap->min = child; } else if (node->parent->left == node) { node->parent->left = child; } else { node->parent->right = child; } /* Walk down the subtree and check at each node if the heap property holds. * It's a min heap so parent < child must be true. If the parent is bigger, * swap it with the smallest child. */ for (;;) { smallest = child; if (child->left != NULL && less_than(child->left, smallest)) smallest = child->left; if (child->right != NULL && less_than(child->right, smallest)) smallest = child->right; if (smallest == child) break; heap_node_swap(heap, child, smallest); } /* Walk up the subtree and check that each parent is less than the node * this is required, because `max` node is not guaranteed to be the * actual maximum in tree */ while (child->parent != NULL && less_than(child, child->parent)) heap_node_swap(heap, child->parent, child); } HEAP_EXPORT(void heap_dequeue(struct heap* heap, heap_compare_fn less_than)) { heap_remove(heap, heap->min, less_than); } #undef HEAP_EXPORT #endif /* UV_SRC_HEAP_H_ */