/* * * Copyright 2015-2016 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef GRPCPP_SERVER_BUILDER_H #define GRPCPP_SERVER_BUILDER_H #include <grpc/impl/codegen/port_platform.h> #include <climits> #include <map> #include <memory> #include <vector> #include <grpc/compression.h> #include <grpc/support/cpu.h> #include <grpc/support/workaround_list.h> #include <grpcpp/impl/channel_argument_option.h> #include <grpcpp/impl/codegen/server_interceptor.h> #include <grpcpp/impl/server_builder_option.h> #include <grpcpp/impl/server_builder_plugin.h> #include <grpcpp/security/authorization_policy_provider.h> #include <grpcpp/server.h> #include <grpcpp/support/config.h> struct grpc_resource_quota; namespace grpc { class CompletionQueue; class Server; class ServerCompletionQueue; class AsyncGenericService; class ResourceQuota; class ServerCredentials; class Service; namespace testing { class ServerBuilderPluginTest; } // namespace testing namespace internal { class ExternalConnectionAcceptorImpl; } // namespace internal class CallbackGenericService; namespace experimental { // EXPERIMENTAL API: // Interface for a grpc server to build transports with connections created out // of band. // See ServerBuilder's AddExternalConnectionAcceptor API. class ExternalConnectionAcceptor { public: struct NewConnectionParameters { int listener_fd = -1; int fd = -1; ByteBuffer read_buffer; // data intended for the grpc server }; virtual ~ExternalConnectionAcceptor() {} // If called before grpc::Server is started or after it is shut down, the new // connection will be closed. virtual void HandleNewConnection(NewConnectionParameters* p) = 0; }; } // namespace experimental } // namespace grpc namespace grpc { /// A builder class for the creation and startup of \a grpc::Server instances. class ServerBuilder { public: ServerBuilder(); virtual ~ServerBuilder(); ////////////////////////////////////////////////////////////////////////////// // Primary API's /// Return a running server which is ready for processing calls. /// Before calling, one typically needs to ensure that: /// 1. a service is registered - so that the server knows what to serve /// (via RegisterService, or RegisterAsyncGenericService) /// 2. a listening port has been added - so the server knows where to receive /// traffic (via AddListeningPort) /// 3. [for async api only] completion queues have been added via /// AddCompletionQueue /// /// Will return a nullptr on errors. virtual std::unique_ptr<grpc::Server> BuildAndStart(); /// Register a service. This call does not take ownership of the service. /// The service must exist for the lifetime of the \a Server instance returned /// by \a BuildAndStart(). /// Matches requests with any :authority ServerBuilder& RegisterService(grpc::Service* service); /// Enlists an endpoint \a addr (port with an optional IP address) to /// bind the \a grpc::Server object to be created to. /// /// It can be invoked multiple times. /// /// \param addr_uri The address to try to bind to the server in URI form. If /// the scheme name is omitted, "dns:///" is assumed. To bind to any address, /// please use IPv6 any, i.e., [::]:<port>, which also accepts IPv4 /// connections. Valid values include dns:///localhost:1234, /// 192.168.1.1:31416, dns:///[::1]:27182, etc. /// \param creds The credentials associated with the server. /// \param[out] selected_port If not `nullptr`, gets populated with the port /// number bound to the \a grpc::Server for the corresponding endpoint after /// it is successfully bound by BuildAndStart(), 0 otherwise. AddListeningPort /// does not modify this pointer. ServerBuilder& AddListeningPort( const std::string& addr_uri, std::shared_ptr<grpc::ServerCredentials> creds, int* selected_port = nullptr); /// Add a completion queue for handling asynchronous services. /// /// Best performance is typically obtained by using one thread per polling /// completion queue. /// /// Caller is required to shutdown the server prior to shutting down the /// returned completion queue. Caller is also required to drain the /// completion queue after shutting it down. A typical usage scenario: /// /// // While building the server: /// ServerBuilder builder; /// ... /// cq_ = builder.AddCompletionQueue(); /// server_ = builder.BuildAndStart(); /// /// // While shutting down the server; /// server_->Shutdown(); /// cq_->Shutdown(); // Always *after* the associated server's Shutdown()! /// // Drain the cq_ that was created /// void* ignored_tag; /// bool ignored_ok; /// while (cq_->Next(&ignored_tag, &ignored_ok)) { } /// /// \param is_frequently_polled This is an optional parameter to inform gRPC /// library about whether this completion queue would be frequently polled /// (i.e. by calling \a Next() or \a AsyncNext()). The default value is /// 'true' and is the recommended setting. Setting this to 'false' (i.e. /// not polling the completion queue frequently) will have a significantly /// negative performance impact and hence should not be used in production /// use cases. std::unique_ptr<grpc::ServerCompletionQueue> AddCompletionQueue( bool is_frequently_polled = true); ////////////////////////////////////////////////////////////////////////////// // Less commonly used RegisterService variants /// Register a service. This call does not take ownership of the service. /// The service must exist for the lifetime of the \a Server instance /// returned by \a BuildAndStart(). Only matches requests with :authority \a /// host ServerBuilder& RegisterService(const std::string& host, grpc::Service* service); /// Register a generic service. /// Matches requests with any :authority /// This is mostly useful for writing generic gRPC Proxies where the exact /// serialization format is unknown ServerBuilder& RegisterAsyncGenericService( grpc::AsyncGenericService* service); ////////////////////////////////////////////////////////////////////////////// // Fine control knobs /// Set max receive message size in bytes. /// The default is GRPC_DEFAULT_MAX_RECV_MESSAGE_LENGTH. ServerBuilder& SetMaxReceiveMessageSize(int max_receive_message_size) { max_receive_message_size_ = max_receive_message_size; return *this; } /// Set max send message size in bytes. /// The default is GRPC_DEFAULT_MAX_SEND_MESSAGE_LENGTH. ServerBuilder& SetMaxSendMessageSize(int max_send_message_size) { max_send_message_size_ = max_send_message_size; return *this; } /// \deprecated For backward compatibility. ServerBuilder& SetMaxMessageSize(int max_message_size) { return SetMaxReceiveMessageSize(max_message_size); } /// Set the support status for compression algorithms. All algorithms are /// enabled by default. /// /// Incoming calls compressed with an unsupported algorithm will fail with /// \a GRPC_STATUS_UNIMPLEMENTED. ServerBuilder& SetCompressionAlgorithmSupportStatus( grpc_compression_algorithm algorithm, bool enabled); /// The default compression level to use for all channel calls in the /// absence of a call-specific level. ServerBuilder& SetDefaultCompressionLevel(grpc_compression_level level); /// The default compression algorithm to use for all channel calls in the /// absence of a call-specific level. Note that it overrides any compression /// level set by \a SetDefaultCompressionLevel. ServerBuilder& SetDefaultCompressionAlgorithm( grpc_compression_algorithm algorithm); /// Set the attached buffer pool for this server ServerBuilder& SetResourceQuota(const grpc::ResourceQuota& resource_quota); ServerBuilder& SetOption(std::unique_ptr<grpc::ServerBuilderOption> option); /// Options for synchronous servers. enum SyncServerOption { NUM_CQS, ///< Number of completion queues. MIN_POLLERS, ///< Minimum number of polling threads. MAX_POLLERS, ///< Maximum number of polling threads. CQ_TIMEOUT_MSEC ///< Completion queue timeout in milliseconds. }; /// Only useful if this is a Synchronous server. ServerBuilder& SetSyncServerOption(SyncServerOption option, int value); /// Add a channel argument (an escape hatch to tuning core library parameters /// directly) template <class T> ServerBuilder& AddChannelArgument(const std::string& arg, const T& value) { return SetOption(grpc::MakeChannelArgumentOption(arg, value)); } /// For internal use only: Register a ServerBuilderPlugin factory function. static void InternalAddPluginFactory( std::unique_ptr<grpc::ServerBuilderPlugin> (*CreatePlugin)()); /// Enable a server workaround. Do not use unless you know what the workaround /// does. For explanation and detailed descriptions of workarounds, see /// doc/workarounds.md. ServerBuilder& EnableWorkaround(grpc_workaround_list id); /// NOTE: class experimental_type is not part of the public API of this class. /// TODO(yashykt): Integrate into public API when this is no longer /// experimental. class experimental_type { public: explicit experimental_type(ServerBuilder* builder) : builder_(builder) {} void SetInterceptorCreators( std::vector<std::unique_ptr< grpc::experimental::ServerInterceptorFactoryInterface>> interceptor_creators) { builder_->interceptor_creators_ = std::move(interceptor_creators); } enum class ExternalConnectionType { FROM_FD = 0 // in the form of a file descriptor }; /// Register an acceptor to handle the externally accepted connection in /// grpc server. The returned acceptor can be used to pass the connection /// to grpc server, where a channel will be created with the provided /// server credentials. std::unique_ptr<grpc::experimental::ExternalConnectionAcceptor> AddExternalConnectionAcceptor(ExternalConnectionType type, std::shared_ptr<ServerCredentials> creds); /// Sets server authorization policy provider in /// GRPC_ARG_AUTHORIZATION_POLICY_PROVIDER channel argument. void SetAuthorizationPolicyProvider( std::shared_ptr<experimental::AuthorizationPolicyProviderInterface> provider); private: ServerBuilder* builder_; }; /// Set the allocator for creating and releasing callback server context. /// Takes the owndership of the allocator. ServerBuilder& SetContextAllocator( std::unique_ptr<grpc::ContextAllocator> context_allocator); /// Register a generic service that uses the callback API. /// Matches requests with any :authority /// This is mostly useful for writing generic gRPC Proxies where the exact /// serialization format is unknown ServerBuilder& RegisterCallbackGenericService( grpc::CallbackGenericService* service); /// NOTE: The function experimental() is not stable public API. It is a view /// to the experimental components of this class. It may be changed or removed /// at any time. experimental_type experimental() { return experimental_type(this); } protected: /// Experimental, to be deprecated struct Port { std::string addr; std::shared_ptr<ServerCredentials> creds; int* selected_port; }; /// Experimental, to be deprecated typedef std::unique_ptr<std::string> HostString; struct NamedService { explicit NamedService(grpc::Service* s) : service(s) {} NamedService(const std::string& h, grpc::Service* s) : host(new std::string(h)), service(s) {} HostString host; grpc::Service* service; }; /// Experimental, to be deprecated std::vector<Port> ports() { return ports_; } /// Experimental, to be deprecated std::vector<NamedService*> services() { std::vector<NamedService*> service_refs; for (auto& ptr : services_) { service_refs.push_back(ptr.get()); } return service_refs; } /// Experimental, to be deprecated std::vector<grpc::ServerBuilderOption*> options() { std::vector<grpc::ServerBuilderOption*> option_refs; for (auto& ptr : options_) { option_refs.push_back(ptr.get()); } return option_refs; } /// Experimental API, subject to change. void set_fetcher(grpc_server_config_fetcher* server_config_fetcher) { server_config_fetcher_ = server_config_fetcher; } /// Experimental API, subject to change. virtual ChannelArguments BuildChannelArgs(); private: friend class ::grpc::testing::ServerBuilderPluginTest; struct SyncServerSettings { SyncServerSettings() : num_cqs(1), min_pollers(1), max_pollers(2), cq_timeout_msec(10000) {} /// Number of server completion queues to create to listen to incoming RPCs. int num_cqs; /// Minimum number of threads per completion queue that should be listening /// to incoming RPCs. int min_pollers; /// Maximum number of threads per completion queue that can be listening to /// incoming RPCs. int max_pollers; /// The timeout for server completion queue's AsyncNext call. int cq_timeout_msec; }; int max_receive_message_size_; int max_send_message_size_; std::vector<std::unique_ptr<grpc::ServerBuilderOption>> options_; std::vector<std::unique_ptr<NamedService>> services_; std::vector<Port> ports_; SyncServerSettings sync_server_settings_; /// List of completion queues added via \a AddCompletionQueue method. std::vector<grpc::ServerCompletionQueue*> cqs_; std::shared_ptr<grpc::ServerCredentials> creds_; std::vector<std::unique_ptr<grpc::ServerBuilderPlugin>> plugins_; grpc_resource_quota* resource_quota_; grpc::AsyncGenericService* generic_service_{nullptr}; std::unique_ptr<ContextAllocator> context_allocator_; grpc::CallbackGenericService* callback_generic_service_{nullptr}; struct { bool is_set; grpc_compression_level level; } maybe_default_compression_level_; struct { bool is_set; grpc_compression_algorithm algorithm; } maybe_default_compression_algorithm_; uint32_t enabled_compression_algorithms_bitset_; std::vector< std::unique_ptr<grpc::experimental::ServerInterceptorFactoryInterface>> interceptor_creators_; std::vector<std::shared_ptr<grpc::internal::ExternalConnectionAcceptorImpl>> acceptors_; grpc_server_config_fetcher* server_config_fetcher_ = nullptr; std::shared_ptr<experimental::AuthorizationPolicyProviderInterface> authorization_provider_; }; } // namespace grpc #endif // GRPCPP_SERVER_BUILDER_H