/* BiquadrisDisplay class module abstract class for concrete displays (TextDisplay and GraphicDisplay) more documentation on textdisplay.h and graphicdisplay.h */ #ifndef _DISPLAY_H_ #define _DISPLAY_H_ #include <ostream> #include <string> class BiquadrisDisplay { protected: int amount, width, height, highScore; public: BiquadrisDisplay(int amount, int width, int height); virtual ~BiquadrisDisplay(); virtual void update(int _highScore) = 0; virtual void update(int boardId, int score) = 0; virtual void update(int boardId, int level, char nextBlock) = 0; virtual void update(int boardId, int row, int col, char type) = 0; virtual void setHint(std::string hint) = 0; virtual void playerLoses() = 0; virtual bool printable() = 0; virtual void print(std::ostream &out); }; #endif