////////////////////////////// // Dynamic-AI-Creator // // Version 3.1b - 2014 // //--------------------------// // DAC_Enter_Vehicle // //--------------------------// // Script by Silola // // silola@freenet.de // ////////////////////////////// private ["_garray","_marker","_group","_veh","_dummy","_i","_vehPos","_enterPos","_unit","_c","_s","_run","_fP"]; _garray = _this select 0;_veh = _this select 1;_i = 0;_c = 0;_vehPos = [0,0,0,0]; _enterPos = ["Driver","Gunner","Commander","Cargo"];_s = 0;_run = true;_fP = 0; _group = _garray select 0;_marker = _garray select 1; while {_i < count _enterPos} do { _fP = _veh emptyPositions (_enterPos select _i); _vehPos set [_i,_fP]; _i = _i + 1; }; _i = count units _group;_ci = _i; sleep (random 1); if(({alive _x} count crew _veh) > 0) exitwith {}; while {_i > 0} do { if(_ci != count units _group) then { _i = count units _group;_ci = _i; sleep 1; } else { sleep 0.1; _i = _i - 1;_c = 0;_run = true; _unit = (units _group) select _i; if((alive _unit) && (_unit == vehicle _unit)) then { while {_run} do { if(_c >= count _vehPos) then { _run = false;_c = 0; } else { if((_vehPos select _c) == 0) then { _c = _c + 1; } else { call compile format["_unit assignas%1 _veh",(_enterPos select _c)]; [_unit] ordergetin true;[_unit] allowgetin true;_run = false;_vehPos set [_c,0]; if(({_x == 0} count _vehPos) == count _vehPos) then {_i = -1;_run = false}; }; }; }; }; }; };