////////////////////////////// // Dynamic-AI-Creator // // Version 3.1b - 2014 // //--------------------------// // DAC_Find_Vehicle // //--------------------------// // Script by Silola // // silola@freenet.de // ////////////////////////////// private [ "_i","_entry","_array","_temp","_group","_emptVeh", "_emptGun","_proVeh","_proGun","_curV","_curG" ]; _group = _this select 0;_emptVeh = _this select 1;_emptGun = _this select 2;_i = 0; _proVeh = _this select 3;_proGun = _this select 4;_curV = _this select 5;_curG = _this select 6; _temp = [];_entry = objNull;_array = [objNull,objNull,_curV,_curG]; _i = 0;_temp = (position (leader _group)) nearEntities [["Car","Tank","Helicopter"], _emptVeh]; if((count _temp > 0) && (_proVeh > 0)) then { while {_i < count _temp} do { _entry = _temp select _i; if(((getdammage _entry) < 1) && ((locked _entry) in [0,1]) && (simulationEnabled _entry)) then { if(!(format["%1",(typeof _entry)] in DAC_VehNotAllowed)) then { if(isNull _curV) then { _array set [2,_entry];_i = count _temp; if((random 100) <= _proVeh) then { if((!(_entry in DAC_VehicleInUse)) && (!(_entry in DAC_Locked_Veh))) then {_array set [0,_entry]}; }; } else { if(_entry != _curV) then { _array set [2,_entry];_i = count _temp; if((random 100) <= _proVeh) then { if((!(_entry in DAC_VehicleInUse)) && (!(_entry in DAC_Locked_Veh))) then {_array set [0,_entry]}; }; }; }; }; }; _i = _i + 1; }; }; _i = 0;_temp = (position (leader _group)) nearEntities [["StaticWeapon"], _emptGun]; if((count _temp > 0) && (_proGun > 0)) then { while {_i < count _temp} do { _entry = _temp select _i; if(((getdammage _entry) < 1) && (!(_entry in DAC_Static)) && (simulationEnabled _entry)) then { if(!(format["%1",(typeof _entry)] in DAC_GunNotAllowed)) then { if((_entry emptyPositions "Gunner") > 0) then { if(isNull _curG) then { _array set [3,_entry];_i = count _temp; if((random 100) <= _proGun) then { _array set [1,_entry]; }; } else { if(_entry != _curG) then { _array set [3,_entry];_i = count _temp; if((random 100) <= _proGun) then { _array set [1,_entry]; }; }; }; }; }; }; _i = _i + 1; }; }; _array;