////////////////////////////// // Dynamic-AI-Creator // // Version 3.1b - 2014 // //--------------------------// // DAC_Some_Conditions // //--------------------------// // Script by Silola // // silola@freenet.de // ////////////////////////////// private ["_run","_marker","_leader","_group","_target","_vehicle","_exgroup","_array","_go","_temp","_knowsabout"]; _run = 1;_group = _this select 0;_leader = _this select 1;_go = 0; _marker = _this select 2;_vehicle = _this select 3;_array = [];_temp = DAC_StartDummy;_target = objNull; _exgroup = _this select 4;_knowsabout = ((DAC_KnowsAbout + 2) - ((skill _leader * 2) + 0.01)); if(((getMarkerSize (_marker select 0)) select 0) <= 4) then {_go = 1;_run = 0}; if((not alive _leader) && (_go == 0)) then {_go = 1;_run = 11}; if((_group in DAC_Hit_Groups) && (_go == 0)) then {_go = 1;_run = 10}; if(((getdammage _vehicle) > 0.7) && (_go == 0)) then {_run = 12;_go = 1}; if((({alive _x} count units _exgroup) == 0) && (_go == 0)) then {_run = 12;_go = 1}; if((!(isNull(_leader findNearestEnemy (position _leader)))) && (_go == 0)) then { _temp = (_leader findNearestEnemy (position _leader)); if((alive _temp) && (!(format["%1",behaviour _temp] == "ERROR"))) then { if(({(((_x knowsabout _temp) > _knowsabout) && ((_x distance _temp) < (call compile DAC_Alert_Dist)) && (alive _x))} count units _group) > 0) then { if(((position (vehicle _temp)) select 2) < 5) then { _run = 7;_target = _temp; }; }; }; }; if(_run != 1) then {_array = [_run,_target]}; _array;