////////////////////////////// // Dynamic-AI-Creator // // Version 3.1b - 2014 // //--------------------------// // DAC_Other_Conditions // //--------------------------// // Script by Silola // // silola@freenet.de // ////////////////////////////// private ["_run","_marker","_leader","_group","_target","_helo","_array","_go","_temp","_knowsabout","_para"]; _run = 1;_group = _this select 0;_leader = _this select 1;_go = 0; _marker = _this select 2;_helo = _this select 3;_array = [];_para = _this select 4; _knowsabout = ((DAC_KnowsAbout + 2) - ((skill _leader * 2) + 0.01));_temp = DAC_StartDummy;_target = objNull; if(((getMarkerSize (_marker select 0)) select 0) <= 4) then {_go = 1;_run = 0}; if((({alive _x} count units _group) == 0) && (_go == 0)) then {_run = 0;_go = 1}; if((((getdammage _helo) > 0.7) || (!(canmove _helo))) && (_go == 0)) then {_run = 15;_go = 1}; if((((position _helo) select 2) > 5) && (!(alive (driver _helo))) && (_go == 0)) then {_run = 15;_go = 1}; if((_group in DAC_Hit_Groups) && (_go == 0)) then {if(_leader == (vehicle _leader)) then {_run = 16} else {_run = 10};_go = 1}; if((!(isNull(_leader findNearestEnemy (position _leader)))) && (_go == 0)) then { _temp = (_leader findNearestEnemy (position _leader)); if((alive _temp) && (!(format["%1",behaviour _temp] == "ERROR"))) then { if(({(((_x knowsabout _temp) > _knowsabout) && ((_x distance _temp) < (call compile DAC_Alert_Dist)) && (alive _x))} count units _group) > 0) then { if(((position (vehicle _temp)) select 2) < 5) then { _run = 10;_target = _temp; }; }; }; }; if(_run != 1) then {_array = [_run,_target]}; _array;