// UI: TestHUD.hpp // Display in-game using: // cutRsc ["className","PLAIN"]; class testHUD { idd =-1; onLoad = "uiNamespace setVariable ['RscMyHUD', _this select 0];"; duration = 10; fadeIn = 1; fadeOut = 1; class Controls { class CenterText: RscStructuredText { text = "This text box will stay here for 10 seconds. You can still move and look around."; x = GUI_GRID_CENTER_X; y = GUI_GRID_CENTER_Y; w = 40 * GUI_GRID_CENTER_W; h = 25 * GUI_GRID_CENTER_H; colorBackground[] = {0,0,0,0.8}; }; }; };