// Respawn Loadouts class CfgRoles { class Assault { displayName = "Assault"; icon = "a3\Ui_f\data\GUI\Cfg\RespawnRoles\assault_ca.paa"; }; class Medic { displayName = "Medic"; icon = "a3\Ui_f\data\IGUI\Cfg\Revive\overlayIcons\u100_ca.paa"; // icon = "A3\ui_f\data\map\vehicleicons\iconManMedic_ca.paa"; }; class Support { displayName = "Support"; icon = "a3\Ui_f\data\GUI\Cfg\RespawnRoles\support_ca.paa"; }; class Scout { displayName = "Scout"; icon = "a3\Ui_f\data\GUI\Cfg\RespawnRoles\recon_ca.paa"; }; }; class CfgRespawnInventory { //// West Loadouts // Assault Loadouts class B_soldier_exp_F { displayName = "Explosive Specialist"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Assault"; uniformClass = "U_B_CombatUniform_mcam"; backpack = "B_Kitbag_rgr"; weapons[] = { "arifle_MXC_Holo_pointer_F", "hgun_P07_F" }; magazines[] = { "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "Chemlight_green", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "ClaymoreDirectionalMine_Remote_Mag", "ClaymoreDirectionalMine_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "DemoCharge_Remote_Mag" }; items[] = { "FirstAidKit", "ToolKit", "MineDetector" }; linkedItems[] = { "V_PlateCarrierGL_rgr", "H_HelmetSpecB", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles", "acc_pointer_IR", "optic_Holosight" }; }; // Medic Loadouts class B_medic_F { displayName = "Combat Life Saver"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Medic"; uniformClass = "U_B_CombatUniform_mcam_tshirt"; backpack = "B_AssaultPack_rgr"; weapons[] = { "arifle_MX_pointer_F", "hgun_P07_F" }; magazines[] = { "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShell", "SmokeShellGreen", "SmokeShellBlue", "SmokeShellOrange", "Chemlight_green", "Chemlight_green" }; items[] = { "FirstAidKit", "Medikit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "V_PlateCarrierSpec_rgr", "H_HelmetB_light_desert", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles", "acc_pointer_IR" }; }; // Support Loadouts class B_soldier_repair_F { displayName = "Repair Specialist"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Support"; uniformClass = "U_B_CombatUniform_mcam"; backpack = "B_AssaultPack_rgr"; weapons[] = { "arifle_MX_Holo_pointer_F", "hgun_P07_F" }; magazines[] = { "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "SmokeShellBlue", "SmokeShellOrange", "Chemlight_green", "Chemlight_green" }; items[] = { "FirstAidKit", "ToolKit" }; linkedItems[] = { "V_PlateCarrier1_rgr", "H_HelmetB_light_sand", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles", "acc_pointer_IR", "optic_Holosight" }; }; // Scout // Scout Loadouts class B_soldier_UAV_F { displayName = "UAV Operator"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Scout"; uniformClass = "U_B_CombatUniform_mcam"; backpack = "B_UAV_01_backpack_F"; weapons[] = { "arifle_MX_ACO_pointer_F", "hgun_P07_F" }; magazines[] = { "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "Chemlight_green", "HandGrenade" }; items[] = { "FirstAidKit" }; linkedItems[] = { "V_PlateCarrierSpec_rgr", "H_HelmetB", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "B_UavTerminal", "NVGoggles", "acc_pointer_IR", "optic_Aco" }; }; //// East Loadouts // Assault Loadouts class O_soldier_exp_F { displayName = "Explosive Specialist"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Assault"; uniformClass = "U_O_CombatUniform_ocamo"; backpack = "B_Carryall_ocamo"; weapons[] = { "arifle_Katiba_C_ACO_pointer_F", "hgun_Rook40_F" }; magazines[] = { "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellRed", "Chemlight_red", "Chemlight_red", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "ClaymoreDirectionalMine_Remote_Mag", "ClaymoreDirectionalMine_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "DemoCharge_Remote_Mag" }; items[] = { "FirstAidKit", "ToolKit", "MineDetector" }; linkedItems[] = { "V_TacVest_khk", "H_HelmetO_ocamo", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles_OPFOR", "acc_pointer_IR", "optic_ACO_grn" }; }; // Medic Loadouts class O_medic_F { displayName = "Combat Life Saver"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Medic"; uniformClass = "U_O_CombatUniform_ocamo"; backpack = "B_FieldPack_ocamo"; weapons[] = { "arifle_Katiba_pointer_F", "hgun_Rook40_F" }; magazines[] = { "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShell", "SmokeShellRed", "SmokeShellOrange", "SmokeShellYellow", "Chemlight_red", "Chemlight_red" }; items[] = { "FirstAidKit", "Medikit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "V_TacVest_khk", "H_HelmetO_ocamo", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles_OPFOR", "acc_pointer_IR" }; }; // Support Loadouts class O_soldier_repair_F { displayName = "Repair Specialist"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Support"; uniformClass = "U_O_CombatUniform_ocamo"; backpack = "B_FieldPack_cbr"; weapons[] = { "arifle_Katiba_C_ACO_pointer_F", "hgun_Rook40_F" }; magazines[] = { "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellRed", "SmokeShellOrange", "SmokeShellYellow", "Chemlight_red", "Chemlight_red" }; items[] = { "FirstAidKit", "ToolKit" }; linkedItems[] = { "V_HarnessO_brn", "H_HelmetO_ocamo", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles_OPFOR", "acc_pointer_IR", "optic_ACO_grn" }; }; // Scout Loadouts class O_soldier_UAV_F { displayName = "UAV Operator"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Scout"; uniformClass = "U_O_CombatUniform_ocamo"; backpack = "B_UAV_01_backpack_F"; weapons[] = { "arifle_Katiba_ACO_pointer_F", "hgun_Rook40_F" }; magazines[] = { "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "30Rnd_65x39_caseless_green", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "MiniGrenade", "MiniGrenade", "SmokeShell", "SmokeShellRed", "Chemlight_red" }; items[] = { "FirstAidKit" }; linkedItems[] = { "V_TacVest_brn", "H_HelmetO_ocamo", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "O_UavTerminal", "NVGoggles_OPFOR", "acc_pointer_IR", "optic_ACO_grn" }; }; //// Independent Loadouts // Assault Loadouts class I_Soldier_exp_F { displayName = "Explosive Specialist"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Assault"; uniformClass = "U_I_CombatUniform_shortsleeve"; backpack = "B_Carryall_oli"; weapons[] = { "arifle_Mk20C_ACO_pointer_F", "hgun_ACPC2_F" }; magazines[] = { "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "APERSMine_Range_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "Chemlight_green", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "APERSBoundingMine_Range_Mag", "ClaymoreDirectionalMine_Remote_Mag", "ClaymoreDirectionalMine_Remote_Mag", "SLAMDirectionalMine_Wire_Mag", "SLAMDirectionalMine_Wire_Mag", "DemoCharge_Remote_Mag" }; items[] = { "FirstAidKit", "ToolKit", "MineDetector" }; linkedItems[] = { "V_PlateCarrierIAGL_dgtl", "H_HelmetIA", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles_INDEP", "acc_pointer_IR", "optic_ACO_grn" }; }; // Medic Loadouts class I_medic_F { displayName = "Combat Life Saver"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Medic"; uniformClass = "U_I_CombatUniform_shortsleeve"; backpack = "B_Fieldpack_oli"; weapons[] = { "arifle_Mk20_pointer_F", "hgun_ACPC2_F" }; magazines[] = { "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "SmokeShell", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellPurple", "Chemlight_green", "Chemlight_green" }; items[] = { "FirstAidKit", "Medikit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit", "FirstAidKit" }; linkedItems[] = { "V_PlateCarrierIA2_dgtl", "H_HelmetIA", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles_INDEP", "acc_pointer_IR" }; }; // Support Loadouts class I_Soldier_repair_F { displayName = "Repair Specialist"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Support"; uniformClass = "U_I_CombatUniform_shortsleeve"; backpack = "B_Fieldpack_oli"; weapons[] = { "arifle_Mk20_ACO_pointer_F", "hgun_ACPC2_F" }; magazines[] = { "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellPurple", "Chemlight_green", "Chemlight_green", "DemoCharge_Remote_Mag", "SmokeShell", "SmokeShellRed", "SmokeShellGreen", "SmokeShellYellow" }; items[] = { "FirstAidKit", "ToolKit" }; linkedItems[] = { "V_PlateCarrierIA1_dgtl", "H_HelmetIA_net", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "NVGoggles_INDEP", "acc_pointer_IR", "optic_ACO_grn" }; }; // Scout Loadouts class I_soldier_UAV_F { displayName = "UAV Operator"; icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; role = "Scout"; uniformClass = "U_I_CombatUniform"; backpack = "B_UAV_01_backpack_F"; weapons[] = { "arifle_Mk20_ACO_pointer_F", "hgun_ACPC2_F" }; magazines[] = { "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_green", "Chemlight_green" }; items[] = { "FirstAidKit" }; linkedItems[] = { "V_PlateCarrierIA2_dgtl", "H_HelmetIA_camo", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "I_UavTerminal", "NVGoggles_INDEP", "acc_pointer_IR", "optic_ACO_grn" }; }; };