A3-Conquest.Altis / settings / respawnLoadouts.inc
respawnLoadouts.inc
Raw
// Respawn Loadouts
class CfgRoles
{
	class Assault
	{
		displayName = "Assault";
		icon = "a3\Ui_f\data\GUI\Cfg\RespawnRoles\assault_ca.paa";
	};
	class Medic
	{
		displayName = "Medic";
		icon = "a3\Ui_f\data\IGUI\Cfg\Revive\overlayIcons\u100_ca.paa";
		// icon = "A3\ui_f\data\map\vehicleicons\iconManMedic_ca.paa";
	};
	class Support
	{
		displayName = "Support";
		icon = "a3\Ui_f\data\GUI\Cfg\RespawnRoles\support_ca.paa";
	};
	class Scout
	{
		displayName = "Scout";
		icon = "a3\Ui_f\data\GUI\Cfg\RespawnRoles\recon_ca.paa";
	};
};
class CfgRespawnInventory
{
	//// West Loadouts
	// Assault Loadouts
    class B_soldier_exp_F
    {
        displayName = "Explosive Specialist";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Assault";
        
        uniformClass = "U_B_CombatUniform_mcam";
        backpack = "B_Kitbag_rgr";
        weapons[] = {
            "arifle_MXC_Holo_pointer_F",
            "hgun_P07_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "APERSMine_Range_Mag",
            "APERSMine_Range_Mag",
            "APERSMine_Range_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green",
            "Chemlight_green",
            "APERSBoundingMine_Range_Mag",
            "APERSBoundingMine_Range_Mag",
            "APERSBoundingMine_Range_Mag",
            "ClaymoreDirectionalMine_Remote_Mag",
            "ClaymoreDirectionalMine_Remote_Mag",
            "SLAMDirectionalMine_Wire_Mag",
            "SLAMDirectionalMine_Wire_Mag",
            "DemoCharge_Remote_Mag"
        };
        items[] = {
            "FirstAidKit",
            "ToolKit",
            "MineDetector"
        };
        linkedItems[] = {
            "V_PlateCarrierGL_rgr",
            "H_HelmetSpecB",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles",
            "acc_pointer_IR",
            "optic_Holosight"
        };
    };
	
	// Medic Loadouts
    class B_medic_F
    {
        displayName = "Combat Life Saver";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Medic";
        
        uniformClass = "U_B_CombatUniform_mcam_tshirt";
        backpack = "B_AssaultPack_rgr";
        weapons[] = {
            "arifle_MX_pointer_F",
            "hgun_P07_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "SmokeShell",
            "SmokeShellGreen",
            "SmokeShellBlue",
            "SmokeShellOrange",
            "Chemlight_green",
            "Chemlight_green"
        };
        items[] = {
            "FirstAidKit",
            "Medikit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit"
        };
        linkedItems[] = {
            "V_PlateCarrierSpec_rgr",
            "H_HelmetB_light_desert",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles",
            "acc_pointer_IR"
        };
    };
	
	// Support Loadouts
    class B_soldier_repair_F
    {
        displayName = "Repair Specialist";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Support";
        
        uniformClass = "U_B_CombatUniform_mcam";
        backpack = "B_AssaultPack_rgr";
        weapons[] = {
            "arifle_MX_Holo_pointer_F",
            "hgun_P07_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "SmokeShellBlue",
            "SmokeShellOrange",
            "Chemlight_green",
            "Chemlight_green"
        };
        items[] = {
            "FirstAidKit",
            "ToolKit"
        };
        linkedItems[] = {
            "V_PlateCarrier1_rgr",
            "H_HelmetB_light_sand",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles",
            "acc_pointer_IR",
            "optic_Holosight"
        };
    };
	
	// Scout // Scout Loadouts
    class B_soldier_UAV_F
    {
        displayName = "UAV Operator";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Scout";
        
        uniformClass = "U_B_CombatUniform_mcam";
        backpack = "B_UAV_01_backpack_F";
        weapons[] = {
            "arifle_MX_ACO_pointer_F",
            "hgun_P07_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green",
            "Chemlight_green",
            "HandGrenade"
        };
        items[] = {
            "FirstAidKit"
        };
        linkedItems[] = {
            "V_PlateCarrierSpec_rgr",
            "H_HelmetB",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "B_UavTerminal",
            "NVGoggles",
            "acc_pointer_IR",
            "optic_Aco"
        };
    };
	
	
	
	//// East Loadouts
	// Assault Loadouts
	class O_soldier_exp_F
    {
        displayName = "Explosive Specialist";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Assault";
        
        uniformClass = "U_O_CombatUniform_ocamo";
        backpack = "B_Carryall_ocamo";
        weapons[] = {
            "arifle_Katiba_C_ACO_pointer_F",
            "hgun_Rook40_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "APERSMine_Range_Mag",
            "APERSMine_Range_Mag",
            "APERSMine_Range_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellRed",
            "Chemlight_red",
            "Chemlight_red",
            "APERSBoundingMine_Range_Mag",
            "APERSBoundingMine_Range_Mag",
            "APERSBoundingMine_Range_Mag",
            "ClaymoreDirectionalMine_Remote_Mag",
            "ClaymoreDirectionalMine_Remote_Mag",
            "SLAMDirectionalMine_Wire_Mag",
            "SLAMDirectionalMine_Wire_Mag",
            "DemoCharge_Remote_Mag"
        };
        items[] = {
            "FirstAidKit",
            "ToolKit",
            "MineDetector"
        };
        linkedItems[] = {
            "V_TacVest_khk",
            "H_HelmetO_ocamo",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles_OPFOR",
            "acc_pointer_IR",
            "optic_ACO_grn"
        };
    };
	
	// Medic Loadouts
    class O_medic_F
    {
        displayName = "Combat Life Saver";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Medic";
        
        uniformClass = "U_O_CombatUniform_ocamo";
        backpack = "B_FieldPack_ocamo";
        weapons[] = {
            "arifle_Katiba_pointer_F",
            "hgun_Rook40_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "SmokeShell",
            "SmokeShellRed",
            "SmokeShellOrange",
            "SmokeShellYellow",
            "Chemlight_red",
            "Chemlight_red"
        };
        items[] = {
            "FirstAidKit",
            "Medikit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit"
        };
        linkedItems[] = {
            "V_TacVest_khk",
            "H_HelmetO_ocamo",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles_OPFOR",
            "acc_pointer_IR"
        };
    };
	
	// Support Loadouts
    class O_soldier_repair_F
    {
        displayName = "Repair Specialist";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Support";
        
        uniformClass = "U_O_CombatUniform_ocamo";
        backpack = "B_FieldPack_cbr";
        weapons[] = {
            "arifle_Katiba_C_ACO_pointer_F",
            "hgun_Rook40_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellRed",
            "SmokeShellOrange",
            "SmokeShellYellow",
            "Chemlight_red",
            "Chemlight_red"
        };
        items[] = {
            "FirstAidKit",
            "ToolKit"
        };
        linkedItems[] = {
            "V_HarnessO_brn",
            "H_HelmetO_ocamo",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles_OPFOR",
            "acc_pointer_IR",
            "optic_ACO_grn"
        };
    };
	
	// Scout Loadouts
    class O_soldier_UAV_F
    {
        displayName = "UAV Operator";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Scout";
        
        uniformClass = "U_O_CombatUniform_ocamo";
        backpack = "B_UAV_01_backpack_F";
        weapons[] = {
            "arifle_Katiba_ACO_pointer_F",
            "hgun_Rook40_F"
        };
        magazines[] = {
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "MiniGrenade",
            "MiniGrenade",
            "SmokeShell",
            "SmokeShellRed",
            "Chemlight_red"
        };
        items[] = {
            "FirstAidKit"
        };
        linkedItems[] = {
            "V_TacVest_brn",
            "H_HelmetO_ocamo",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "O_UavTerminal",
            "NVGoggles_OPFOR",
            "acc_pointer_IR",
            "optic_ACO_grn"
        };
    };
	
	
	
	//// Independent Loadouts
	// Assault Loadouts
	class I_Soldier_exp_F
    {
        displayName = "Explosive Specialist";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Assault";
        
        uniformClass = "U_I_CombatUniform_shortsleeve";
        backpack = "B_Carryall_oli";
        weapons[] = {
            "arifle_Mk20C_ACO_pointer_F",
            "hgun_ACPC2_F"
        };
        magazines[] = {
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "9Rnd_45ACP_Mag",
            "9Rnd_45ACP_Mag",
            "APERSMine_Range_Mag",
            "APERSMine_Range_Mag",
            "APERSMine_Range_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green",
            "Chemlight_green",
            "APERSBoundingMine_Range_Mag",
            "APERSBoundingMine_Range_Mag",
            "APERSBoundingMine_Range_Mag",
            "ClaymoreDirectionalMine_Remote_Mag",
            "ClaymoreDirectionalMine_Remote_Mag",
            "SLAMDirectionalMine_Wire_Mag",
            "SLAMDirectionalMine_Wire_Mag",
            "DemoCharge_Remote_Mag"
        };
        items[] = {
            "FirstAidKit",
            "ToolKit",
            "MineDetector"
        };
        linkedItems[] = {
            "V_PlateCarrierIAGL_dgtl",
            "H_HelmetIA",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles_INDEP",
            "acc_pointer_IR",
            "optic_ACO_grn"
        };
    };
	
	// Medic Loadouts
	class I_medic_F
    {
        displayName = "Combat Life Saver";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Medic";
        
        uniformClass = "U_I_CombatUniform_shortsleeve";
        backpack = "B_Fieldpack_oli";
        weapons[] = {
            "arifle_Mk20_pointer_F",
            "hgun_ACPC2_F"
        };
        magazines[] = {
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "9Rnd_45ACP_Mag",
            "9Rnd_45ACP_Mag",
            "SmokeShell",
            "SmokeShellGreen",
            "SmokeShellOrange",
            "SmokeShellPurple",
            "Chemlight_green",
            "Chemlight_green"
        };
        items[] = {
            "FirstAidKit",
            "Medikit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit",
            "FirstAidKit"
        };
        linkedItems[] = {
            "V_PlateCarrierIA2_dgtl",
            "H_HelmetIA",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles_INDEP",
            "acc_pointer_IR"
        };
    };
	
	// Support Loadouts
	class I_Soldier_repair_F
    {
        displayName = "Repair Specialist";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Support";
        
        uniformClass = "U_I_CombatUniform_shortsleeve";
        backpack = "B_Fieldpack_oli";
        weapons[] = {
            "arifle_Mk20_ACO_pointer_F",
            "hgun_ACPC2_F"
        };
        magazines[] = {
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "9Rnd_45ACP_Mag",
            "9Rnd_45ACP_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "SmokeShellOrange",
            "SmokeShellPurple",
            "Chemlight_green",
            "Chemlight_green",
            "DemoCharge_Remote_Mag",
            "SmokeShell",
            "SmokeShellRed",
            "SmokeShellGreen",
            "SmokeShellYellow"
        };
        items[] = {
            "FirstAidKit",
            "ToolKit"
        };
        linkedItems[] = {
            "V_PlateCarrierIA1_dgtl",
            "H_HelmetIA_net",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "NVGoggles_INDEP",
            "acc_pointer_IR",
            "optic_ACO_grn"
        };
    };
	
	// Scout Loadouts
	class I_soldier_UAV_F
    {
        displayName = "UAV Operator";
        icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
        role = "Scout";
        
        uniformClass = "U_I_CombatUniform";
        backpack = "B_UAV_01_backpack_F";
        weapons[] = {
            "arifle_Mk20_ACO_pointer_F",
            "hgun_ACPC2_F"
        };
        magazines[] = {
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag",
            "9Rnd_45ACP_Mag",
            "9Rnd_45ACP_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green",
            "Chemlight_green"
        };
        items[] = {
            "FirstAidKit"
        };
        linkedItems[] = {
            "V_PlateCarrierIA2_dgtl",
            "H_HelmetIA_camo",
            "ItemMap",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio",
            "I_UavTerminal",
            "NVGoggles_INDEP",
            "acc_pointer_IR",
            "optic_ACO_grn"
        };
    };
	
	
	
};